Gaming Your Way

May contain nuts.

I can smell an alpha version.


CC is going to become early alpha tonight. I spent the last week adding levels and testing them along the way (which takes some time because they are quite ... complex ... and not easy to play). While making sure the game behaves like it should and fixing things that don't work quite like expected.

There are still some features missing and *a lot* of love left to add, but I think the engine is pretty solid now, it runs smooth in the editor and because it's tilesize independent it should also run in game mode (I'll see that later today).

Marmotte from dot-invasion has dome some georgeous tiles so this is done, too.

Basically there are a few renderings left (mainly for the player deaths) and I have to do all the sounds (including a lot of speach) and music.

And for the sake of it:
Our hero ...


Comments (2) -

  • Jeff Fulton

    7/29/2008 5:12:28 PM |

    What is this game going to be? It looks amazing!

  • nGFX

    7/29/2008 6:20:17 PM |

    Hey Jeff, thanks.

    Basically it's a action-puzzle game. The alpha is on the way, so hopefully I'm going to call out for some beta testers somewhen this week.


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