Gaming Your Way

May contain nuts.

And now we wait

Just a minor update about X++

The final version has been posted to FGL, so if you're a registered developer there with a 1+ rating in each of those different categories that I can't remember ( Market place and the like ) feel free to check it out ( It should be verified in a couple of days ).

We were looking to Kong for a sponsorship but we've not heard anything back, so off to FGL she goes.

It's funny how the last 0.5% of it has dragged on quite so long, but we were both tied up with proper work. I think it's worth the delay though, I'm really proud of it.

Anyway the next post about it should be a link to it's final home, and then we can move onto the next one.


Comments (5) -

  • Zach

    5/21/2009 5:18:15 PM |

    Thanks for the X++ game blog. I loved going thru it from beginning to end. Amazing to think a super-glossy asteroids clone could become something so fun to play. Excellent Aesthetic choices. Beautiful game, guys.

  • urbansquall

    5/22/2009 10:06:04 PM |

    :( .. sorry it didn't work out.

  • Squize

    5/25/2009 1:34:53 PM |

    Zach, thanks for the kind words mate. To be honest we've found it interesting to do it ourselves, and getting instant feedback on things has helped a lot.
    Next personal project I think I'll def. go the same way, and try and explain design choices and maybe more of the tech. side more.

    Cheers Urby. I assume my mails are sitting in a junk folder on the Kong mail server somewhere. Thanks again for your whoring though, maybe next time :)

    PG, I really don't know what to say to that mate, but thanks for trying twice :)

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